Tag Archives: writing

GDC 2010 Wrap-Up

Today was my last day at GDC and, at that, it was quite a short one. While I was waiting outside of my first session, a woman came up to me and announced she was a speaker and asked if she could borrow my Mac cord. I said sure. She said I saved the conference. [...]

GDC 2010 – Day 3

Being from the Central Time Zone, I’m really digging the fact that I actually am waking up early by local standards throughout the week. My morning office consists of a couch and table in the back of a hotel that I’m not staying at:

My plan for the day was to attend the Game Design Workshop [...]

GDC 2010 – Day 2

Like every good day, Day 2 began with the sound of the guy in the bathroom of the room adjacent to mine gargling with mouthwash.
San Francisco is one of the most strangely organized cities I’ve ever seen. It’s like the settlers of 1776 were looking around the Western reaches of this new territory, saw this [...]

GDC 2010 – Day 1

I’m not much of a traveler. I don’t dislike it, I just don’t do it much. Going to the Game Developers Conference this year is something I’ve wanted to do for ages. Back when I started getting involved in game development when I was a tiny little fourteen-year-old kid reading the forums at GameDev.net for [...]

The Character of Mass Effect 2

[Warning: Mass Effect 2 spoilers that run the gamut of the game's narrative lay ahead. There is also a paragraph near the end of the piece which references ending spoilers from Uncharted 2.]
Mass Effect 2 is a strange game. It’s the most divergent sequel I’ve played in years. Its differences from its predecessors are so [...]

Justifying the Means

[This post contains spoilers as to the entirety of Call of Duty: Modern Warfare 2's plot. I loved Modern Warfare 2 and will write about the brilliant core gameplay, mechanics, and level design in a later piece, but this is not that piece.]
“Two men took down an entire base. I ask much more from you [...]

Wild Card

That Orson Scott Card did it again with his involvement with Chair Entertainment’s newest game, Shadow Complex. It looks quite astounding, doesn’t it? I can’t wait to play it. That activity is somewhere on my top fifty list of things to do when I move to Austin next week. Anyway, Orson Scott Card is probably [...]