Tag Archives: video games

GDC 2010 Wrap-Up

Today was my last day at GDC and, at that, it was quite a short one. While I was waiting outside of my first session, a woman came up to me and announced she was a speaker and asked if she could borrow my Mac cord. I said sure. She said I saved the conference. [...]

GDC 2010 – Day 6

I’m kind of a big fan of this whole game development and game developers conference thing. This is especially true since the main conference started on Thursday. The Indie/Serious Game Summits are both fantastic, but the lectures and sessions in the main conference are just so good. And it’s hard to deny how awesome it [...]

GDC 2010 – Day 5

Yesterday I learned the meaning of the oft-heard phrase throughout the early part of the week: “GDC hasn’t even really started yet.” It appears that the Summits/Tutorials make up only a fraction of the total GDC audience once the main conference has started and the expo floor is opened up. All of the parts of [...]

GDC 2010 – Day 4

Despite being my first GDC, I actually feel like I’m kind of getting the hang of things. I started another morning in the lobby of the nearby Marriott by writing up the day prior (much like I’m doing right now). Unlike the last few days, though, I have 9:00am sessions to make rather than 10:00am [...]

The Character of Mass Effect 2

[Warning: Mass Effect 2 spoilers that run the gamut of the game's narrative lay ahead. There is also a paragraph near the end of the piece which references ending spoilers from Uncharted 2.]
Mass Effect 2 is a strange game. It’s the most divergent sequel I’ve played in years. Its differences from its predecessors are so [...]

Doubt

Because I have deep-seeded mental issues and sometimes am prone to crazy bouts of productivity, I made a new video game (click to play!):

Much like Balance, Doubt was done in under a week using Unity and an entirely particle-driven visual aesthetic. Since the last couple of games I’ve worked on (Magnetic Butterfly and Balance) were [...]

Balance

So my new game is done. Click the image to play:

This was kind of a strange project for me for a few reasons, not least of which being that I actually got it done in a timely manner. When I finished Magnetic Butterfly, I noted that the game took me about six-seven months to finish [...]