Tag Archives: stardock

Elemental: War of Magic Announced

The game I’ve been working on since I started at Stardock more than a year and a half ago has finally been announced. The game’s official site is at http://www.elementalgame.com/ and it contains several screenshots and pieces of concept art.
Elemental is due out in February 2010.

A Digitally-Distributed World

As more and more developers and publishers realize the benefits of distributing their products online, more types of digital distribution applications have been created to benefit the cause. At this point in time gamers have their choice of applications like Impulse (a rebranded and revamped Stardock Central), Steam, Gametap, and EA Downloader (which is now [...]

The Political Machine 2008

I’ve been working every day (and what long days they are) for the last couple weeks on The Political Machine 2008 as we make our final surge to the game’s gold date and figured I might as well plug it here since I haven’t had time to write about anything else lately. My role on [...]

Asplode! v1.2 Release

For this update, my role in Asplode! was absolutely minimal. While I’m in the middle of a mild crunch for The Political Machine 2008 and then away at Rochester, New York for a Paramore concert, Josh was working asininely hard on version 1.2 of Asplode!. As started, my role in this update was purely peripheral [...]

Life as an Intern Game Developer at Stardock

Jump to: Introduction :: The First Day :: Three-Week Mark :: Personal Implications :: Conclusion
Introduction
As of now, I am officially a two-week-old intern programmer at the game development division of Stardock; a company most likely best-known for their Object Desktop suite of Windows desktop customization software (of which I believe WindowBlinds and ObjectDock may [...]