I awake and find myself in an abandoned armory. All I can hear is the sound of a fly buzzing through the air. Occasionally, some other unidentifiable animals create a serene soundscape of yelps and caws in the background. Despite the complete lack of windows or portholes in the weapon dealer’s hut, I get the feeling that it’s sometime in the early morning. In an attempt to determine what I’m supposed to be doing, I bring out my journal. According to its pages, I am tasked with going to a chemical dump and finding a recipe for Agent Yellow. According...
@mittense on Twitter
my camera settings in All Must Die are such a mess of post effects and filters and sliders and knobs and tunable thingies.
FIRE FUCKING EMBLEM. YES.
@mittense_code on Twitter
things — r.273 - checking in the current state of the building placement powers
things — r.272 - a crazy amount of little tuning and knobbing and tweaking and altering. I changed stuff is what I'm saying here.
things — r.271 - removed some old tone mapper assets.
things — r.270 - updated tonemapping to make colors in the scene pop a bit more.
things — r.269 - updated ShaderForge.