Day 3 started, much like Day 2, at 5:00am, because for some reason I’m under the false assumption that I should continue waking up at my normal time all week. That is a poor assumption. Day 3’s sessions started with the keynote from Nintendo president Satoru Iwata, and was entitled “Video Games Turn 25.” Largely, the session was about Iwata recounting the early days of Nintendo and attempting to promote feelings of pride and ambition in the development community through a variety of anecdotes. This part of the session was actually great to listen to, but it’s when Iwata began...
@mittense on Twitter
oh hey, lasted ten minutes in a sitting up position before I got thoroughly and completely tired. PROGRESS.
That five hour energy lasted for about five minutes before I fell asleep again. I hate being sick.
Are there any services like BitBucket that don't have size restrictions on their repos?
oh good it's 80 degrees in my apartment and i'm completely freezing. SO YOU WANNA PLAY THAT GAME, BODY? I WILL CRUSH YOU when it gets warmer
fell asleep on my floor for about 10-15 minutes (not the first time today) and wake up to see my cat mimicking my body position. oh, cat.
@mittense_code on Twitter
things — r.184 - added mesh materializer.
things — r.183 - miscellaneous files.
things — r.182 - double the impact force power for structure destruction.
things — r.181 - pass through a 'speed' parameter to mecanim, which will blend between idle/walking/running.
things — r.180 - apex updates.