Tagged: far cry 2

Awakened in Africa 4

Awakened in Africa

I awake and find myself in an abandoned armory. All I can hear is the sound of a fly buzzing through the air. Occasionally, some other unidentifiable animals create a serene soundscape of yelps and caws in the background. Despite the complete lack of windows or portholes in the weapon dealer’s hut, I get the feeling that it’s sometime in the early morning. In an attempt to determine what I’m supposed to be doing, I bring out my journal. According to its pages, I am tasked with going to a chemical dump and finding a recipe for Agent Yellow. According...

Trend-‘naughts 3

Trend-‘naughts

I feel compelled to follow the trend of making “of the Decade” lists. So here are the trends in games over the decade. I had a hard time determining my own criteria for what I considered to be an important trend. I decided on the following: an important trend is a recurring adherence to and iteration on a mechanic, setting, and/or execution of design over the course of the decade in games which appeal to the critical body (reviewers and pure critics) and myself or gamers I consider to share similar gaming interests. I’m also going to limit myself to...

Gaming Generation Y 3

Gaming Generation Y

We’re a generation that can sit in someone’s living room and play plastic instruments and sing into microphones with all of our friends. We devote hundreds of hours of time into building our characters and forging relationships with people in online fantasy games. We play games on our phones, in our web browsers, on table-tops, and, sometimes, with nothing other than our bodies and our voices in games like Mafia. We like having people around us, we like doing a variety of stuff, and we don’t particularly have patience for any one activity for a long period of time. Anyway....

Challenge in Games: Everyone Hates Nathan 4

Challenge in Games: Everyone Hates Nathan

Resistance 2 is a first-person shooter which doesn’t seem to understand what era it was released in. There are moments in the game where a player, in the role of Nathan Hale, is walking through a forest, the screen will shake and some loud footsteps will occur for about a second, and then an enemy will break out of his camouflaged state and deal one brutal swipe to the player, killing him instantly. There are platforming segments where falling in the water (water that can be swam in) will result in instant death due to an invincible alien dolphin that...

An Economy of Fun 0

An Economy of Fun

The average video game, as it is thought of by both mainstream culture and even most gamers, is a heavily-authored gameplay experience with a discrete beginning, end, and climaxes strewn haphazardly about. At this point in the life of the video game, gamers are essentially conditioned to think of games as self-explanatory adventures with a very specific premise, purpose, and linearity. On a fundamental level, the way that gamers approach progression and purpose in a game like Call of Duty 4 is the same way that gamers did back in the mid-1980s as a pudgy plumber tasked with saving a...

Games of 2008: Far Cry 2 14

Games of 2008: Far Cry 2

Shortly after I started my first game of Far Cry 2, I was treated to an on-rails taxi ride where my driver pointed out some of the unique sites of Africa. There are groups of civilians wandering in hope of escape from their country, varied wildlife, the spreading of a flash fire spreading from a patch of dry grass to a nearby tree, and more than a few angry-looking mercenaries. Functionally, this segment did nothing for me that Half-Life’s tram ride didn’t do back in 1998. Though, the tour did allow me time to take in the harrowing beauty intrinsic...

No More Mechanics 4

No More Mechanics

Last week I lied a little. It is likely that there will be no more Mechanics articles in the future or, if there are some, they won’t be on the weekly basis that they have been lately. I do plan to continue writing a weekly article of sorts, but I don’t really want to limit the scope of topics to game mechanics as I’ve past up some interesting topics (interesting to me, at least) in order to fit the goals of the column type. One of my favorite ones, the Far Cry 2 one, wasn’t really even a valid entry...