Tag Archives: art

Games as Art (as Games)

Esquire’s Future of Video Game Design is considered required reading in these parts from today onward. And, given this revelation, Jason Rohrer’s Passage is also now considered required playing.
The Esquire piece brings about one of the game industry’s favorite set piece discussions (along with digital rights management and booth babes): games as art. It’s a [...]

Games as Art

I watched Saving Private Ryan over this past weekend, since I hadn’t seen it in a few years (and had only previously seen it on VHS), and I had forgotten just how great the movie really is. I wasn’t sure how much I would enjoy it after watching Band of Brothers so many times due [...]