Tagged: andrew ryan

Sea of Dreams 4

Sea of Dreams

Bioshock was a game defined by its three major components: its streamlined, interconnected game systems, its standout narrative moments, and, most of all, the setting of Rapture and the meticulous level design that gave it life visually and systemically to bring the other components together. Irrational 2k Boston Irrational very clearly understood what made Bioshock unique on all levels. The combination of weaponry with plasmids and the trade-off of using one over the other formed a clever combat system which was constantly surprising the player when various elements combined in fresh ways or the level reacted to the player’s actions...