Monthly Archives: January 2008

Asplode!

I think I have a winner here. This was totally in-game too. None of that prerendered crap that’s all the rage these days.

Of Project Change and Pretty Pyrotechnics

Since the work I’m doing near-daily at my job has reached a critical overlap with the work I was doing on Rawr I’m putting the project on indefinite hold. In its stead I will be starting work directly on a game (not a framework; I’ll only be adding to the framework on an as-needed basis [...]

Hey, It’s 2008

The goal was to get some development done over the course of this break but, being the awesome people they are, my parents got me a 360 for Christmas. I followed that gift up with the purchase of a way-over-my-budget-but-zero-percent-financing-for-eighteen-months-is-amazing 42″ LCD television capable of 1080p. It was the most expensive impulse buy I’ve ever [...]