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	<title>Comments on: How I Got Into Games</title>
	<atom:link href="http://www.polycat.net/1528/how-i-got-into-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.polycat.net/1528/how-i-got-into-games/</link>
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		<title>By: mr-sk</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217366</link>
		<dc:creator>mr-sk</dc:creator>
		<pubDate>Mon, 26 Jan 2009 17:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217366</guid>
		<description>Solid article. Been following you on twitter, along with a handful of other game doods. Keep the updates coming.

I don&#039;t often find others that did TI-* coding..haha, I used to make some hilarious animations w/the pen and code on those calcs. heh.

- sk</description>
		<content:encoded><![CDATA[<p>Solid article. Been following you on twitter, along with a handful of other game doods. Keep the updates coming.</p>
<p>I don&#8217;t often find others that did TI-* coding..haha, I used to make some hilarious animations w/the pen and code on those calcs. heh.</p>
<p>- sk</p>
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		<title>By: Johnny</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217333</link>
		<dc:creator>Johnny</dc:creator>
		<pubDate>Sat, 24 Jan 2009 05:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217333</guid>
		<description>tl;dr</description>
		<content:encoded><![CDATA[<p>tl;dr</p>
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	<item>
		<title>By: SHINING-KNIGHT-ENGIN</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217300</link>
		<dc:creator>SHINING-KNIGHT-ENGIN</dc:creator>
		<pubDate>Tue, 20 Jan 2009 22:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217300</guid>
		<description>Hello Trent. It&#039;s been a while.
You don&#039;t call.
You don&#039;t write.

...I miss you. I hope you think of me...</description>
		<content:encoded><![CDATA[<p>Hello Trent. It&#8217;s been a while.<br />
You don&#8217;t call.<br />
You don&#8217;t write.</p>
<p>&#8230;I miss you. I hope you think of me&#8230;</p>
]]></content:encoded>
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		<title>By: TC</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217299</link>
		<dc:creator>TC</dc:creator>
		<pubDate>Tue, 20 Jan 2009 19:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217299</guid>
		<description>Great post. I respect people who have put a lot of their free time into learning to program rather than sitting through a couple of courses; there is hard work involved there :)

I have a copy of your book on my shelf, so its not a complete waste ;)</description>
		<content:encoded><![CDATA[<p>Great post. I respect people who have put a lot of their free time into learning to program rather than sitting through a couple of courses; there is hard work involved there <img src='http://www.polycat.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I have a copy of your book on my shelf, so its not a complete waste <img src='http://www.polycat.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: mittens</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217298</link>
		<dc:creator>mittens</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217298</guid>
		<description>Yeah, I absolutely lost a number of projects I remember working on but have absolutely no remaining pieces of. Everything from the QBasic days was lost along with some of the smaller games I made when I was learning C/C++ and OpenGL/DirectX. It was around that point that I started backing stuff up, got a website to upload my work to, and so on.

And thanks for the comments.</description>
		<content:encoded><![CDATA[<p>Yeah, I absolutely lost a number of projects I remember working on but have absolutely no remaining pieces of. Everything from the QBasic days was lost along with some of the smaller games I made when I was learning C/C++ and OpenGL/DirectX. It was around that point that I started backing stuff up, got a website to upload my work to, and so on.</p>
<p>And thanks for the comments.</p>
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		<title>By: Conor Crowley</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217295</link>
		<dc:creator>Conor Crowley</dc:creator>
		<pubDate>Tue, 20 Jan 2009 10:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217295</guid>
		<description>Great writing. I&#039;m trying to work out a way into the industry myself after just finishing college. Its always good to read about how others worked their way in and what channels are available.

Good luck with your work and I hope that iPhone game turns out ok</description>
		<content:encoded><![CDATA[<p>Great writing. I&#8217;m trying to work out a way into the industry myself after just finishing college. Its always good to read about how others worked their way in and what channels are available.</p>
<p>Good luck with your work and I hope that iPhone game turns out ok</p>
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		<title>By: Patrick</title>
		<link>http://www.polycat.net/1528/how-i-got-into-games/comment-page-1/#comment-217294</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Tue, 20 Jan 2009 08:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.polycat.net/?p=1528#comment-217294</guid>
		<description>I wonder... when you were an 11- or 14- year old making games, were you thoughtful enough to back everything up for prosperity?

I&#039;m afraid I wasn&#039;t =p No tic-tac-toe, tetris, or missile attack clones for me. =p

So, any projects you once lost that you wish you could recover?</description>
		<content:encoded><![CDATA[<p>I wonder&#8230; when you were an 11- or 14- year old making games, were you thoughtful enough to back everything up for prosperity?</p>
<p>I&#8217;m afraid I wasn&#8217;t =p No tic-tac-toe, tetris, or missile attack clones for me. =p</p>
<p>So, any projects you once lost that you wish you could recover?</p>
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