Writing in the Game Industry

I played the first Syphon Filter when it was originally released for the Playstation and, while I’m sure it was just as bad as the example I’m about to mention, I was too young to really pay it much heed. I’m on a dial-up modem at the moment and don’t feel like searching through sites for the following text, so I’m just going to go ahead and type it out. Assume any grammatical errors are mine but, for the rest of it, assume any creative and style errors, along with poor marks for this dialogue’s mere existence, are on the part of the writer(s) for Syphon Filter: Dark Mirror. I may have added commentary.

Singularity taunts me. Lian has infiltrated the Red Section security system and Singularity has reciprocated. He now has full access to Zeus and our Agency files. But it doesn’t matter. I’m here. I’m coming for him. He knows it, and can do nothing to stop me. I’m at his event horizon [not making this up], being pulled towards him. Time doesn’t stop [no, really, I'm not].

Fate. Blake is here. If Singularity does anything to harm the child, I won’t be responsible for my actions [Jack Bauer did Absinthe shots with Max Payne or something, right?]. I won’t be responsible anyway [the writers sure weren't]. Project Dark Mirror must be stopped [still don't know what this is]. Red Section must be annihilated [Red Faction, please don't sue us]. Singularity must be eliminated [I gathered]. Mujari thinks our fate rests in our genes. I believe it rests in our hands. Our gun hands.

Really? Really? This one rests in the Syphon Filter: Dark Mirror’s teams’ hands. Their pen hands.

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