F.E.A.R. Love

I got my hands on F.E.A.R. yesterday, and had beaten it by midnight. Overall, I’d say the game has about ten hours of gameplay, which gets pretty action-packed after about forty-five minutes and doesn’t let-up until you finish the ending sequence.

I will say that if you’re any “good” at FPSs at all, then you should probably play through the game on Hard or, maybe, even Extreme difficulty. The slow-mo in the game makes the enemies pretty damn easy, and after playing through it on hard, I really wish I had up’d the difficulty level to make the single-player portion a bit more intense. Even at hard difficulty (there are: easy, normal, hard, and extreme available from the get-go), the game was just way too easy. Over the course of ten hours, I’d say I only died about four times. Also, once you beat the game once, it’ll take a good bit of will to play through it again, it’s just not the kind of game that really lends itself to multiple run-throughs; especially with the lengthy “introduction.”

As for the story, it’s nothing spectacular, but what is there is presented in an incredible way. I had a good deal of fun making my way through the game and picking up a number of vary DOOM 3-esque audio clips that helped to set the mood of the game overall. Towards the end of the game, though, you really have to pay attention. A lot happens in a fairly short time, and some thing in my run through the end left me feeling a bit… Confused. Might’ve just been the fact that I had people watching the ending sequence while I played it, thus maybe forcing me to miss a key bit of information or two.

Also, disappointingly for me, I just didn’t find the game that scary. I only jumped once or twice (compared to DOOM 3 and The Suffering, which made me damn near wet my pants a fair number of times), and the best scares in the game were ruined for me from the single-player demo. Also, if you played the single-player demo, the level you played is split up throughout the course of the third or fourth level, so don’t go in expecting to be greatly familiar with a large stretch of gameplay. This is a surprise I was happy to see.

And, Monolith, for the love of God. CALM THE GRATE LOVE. So. Many. Grates. So. Many. Ducts. It hurts. :(

Overall: 90%+ rating. Despite any qualms I may have about the game, the combat and mood is just absolutely incredible. It’s a fucking blast to play through.

Pretties:

  • Dan L
    Nice comments, thanks for not spoiling anything, ty :) The game is awesome so far, I've only got it yesterday and played for a good 2-3 hours. But very impressive is the overall presentation (as you mentioned) and squad ai. Graphics are good, voice work is well done. So far its freak as hell, although I'm just starting to get tired of the flashes of a dark figure popping out and then fading into the shadows.
  • zahid
    i just finished the game and tbh, i didnt find what i was looking for... yeah its still fun and worth playing and yeah its a tecnical excellence and yeah every gamer should give it a try but after a certain point, the only reason i continued playing was cos i wanted to say i finished this game!!

    -with the advertisement made and things told, i was expecting a lot more.. (too much overadvertised just like love scenes of movie mr and mrs smith ;))

    -fear is only in the title of the game... even in farcry i jumped off my chair more :S

    -enemies are really too easy (you can play it in extreme and not get shot ever :S)
blog comments powered by Disqus