Added in a cinematic camera that would do its bestest to frame the best action going on in the scene from a variety of different camera perspectives (using locators placed on each ship). These are probably the last screens of this for a bit, while I’m off playing god and destroying low-poly humans in a different project.
I just released a video game. I’ve had Gravity Blot sitting latent on my computer for months now, so I figured it was time to just release the thing. You can play it here. It’s also worth noting that I’ve put a bunch of my other games/prototypes/demos up on itch.io as well. So you can check those out too.